Save bindings and you should be able to move your playspace.Edit your bindings to where you could use Space Drag (For example, on Oculus CV1 controllers, I set A/X for Space Drag on button press).Look for "OVR Advanced Settings" or "Advanced Settings" in the bindings tab.Go to SteamVR settings and go to the Controller section.If "Comfort Zone" is any number other than 0, make it so. Go to "Motion" and enable Space Drag for left and right hands.The newest version of OVR Advanced Settings includes the option for Space Dragging and Space Fixing, which are similar to how playspace mover works in a way. It requires messing around with settings and controller bindings in the SteamVR menu and OVR Advanced Settings tab. In the meanwhile, there is another way to get playspace to work. However for naelstrof's playspace mover it still remains a problem. Touch Controllers Device ID is not neatly formatted in Device Issues.It turns out that for people using vive trackers whilst running hybrid setups with Oculus equipment, the newest version of Space Calibrator will fix calibration issues and return it to normal.
note This is for the hybrid tracking/non-steamVR Users that have issues using Space Drag, Enabling should allow these users to use it without issue.Added option in Settings to Allow motion while in uncalibrated playspace.Thanks to for bringing it to our attention and creating fix.Note: This is a work-around forcing the tracking universe to be "standing" on our end, it will change in the Future.Added option in Settings to Enable better Support for OpenXR.If you have other Types of Dongles, and would like to run some tests to see if we can uniquely identify those as well please reach out.We Currently Recognize 2 unique types of dongles headset and Tundra, all other dongles are seen as standard dongle These are tested to include HTC's and converted steam controller dongles.this tab Displays the Amount of SteamVR dongles you have and in-use, as well as to what dongle the Controller/Tracker Is Bound to.In SteamVR tab There is now a "Device Information" tab.Should now be considered deprecated, Everything will continue to work as is, It's more a matter of support if specific features break for WMR only they will not be receiving updates.Auto apply chaperone profile causes room setup to pseudo-launch, it will disappear in ~30 seconds, you can close it, or launch games over it.Closing The Desktop Window WILL NOT save settings, either exit VR or exit ovras through settings->shutdown option.In some set-ups when you start to "drag" you may "jump" a little bit - this should be same as current behavior, and I'm investigating, creating and applying a chaperone profile fixes this issue if it bothers you.Chaperone Profiles Will have to be remade.Removed Simple Recenter Was not exposed to users, and was just dead code.Made Some Minor Changes to Space Drag code to optimize it slightly.Removed adjust chaperone This Feature is no longer required due to recent-ish changes to chaperone behavior from Valve.Removed old-style motion This was mostly a legacy feature, and with testing I don't think this feature is required any longer.initialization Changes - Will now retry SteamVR initialization if it does not work - this may not work 100% as intended and is something to watch, this may fix some of the automatic crashing users were having.This fix should mainly effect non Lighthouse users. Space Drag Changes - Removed some checks to fix an issue where users could not drag out of the box.Power Button launches SteamVR in SteamVR tab added toggle to change steamvr setting on whether or not controller button will turn on steamVR.No HMD Toggle in SteamVR tab added toggle to change steamvr setting to not require an HMD.Added F13-F19 as Keyboard Options via G3-G9.Bindings Tab on Desktop this will now open your default browser to the SteamVR binding interface, it varies slightly from overlay version as you will have to navigate to OVRAS instead of being dropped directly on the screen.Always launch as Desktop Mode in settings tab you will now have a checkbox to always launch as desktop mode, if the screen is blank I would recommend this as an option as it is fully functional now, just will not be in the SteamVR dashboard.Steam launch option on steam there should be an option to launch into desktop mode (this is just the -desktop-mode parameter).Battery Tracker overlay control - ability in utility tab to now disable the overlay for batteries on trackers if you don't want it.